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2026-07-14 16:40:06 -04:00

56 lines
1.3 KiB
C

/*
* Copyright (c) 2026, Chloe M.
* Provided under the BSD-3 clause.
*
* Description: Scheduler management
* Author: Chloe M.
*/
#ifndef _KE_SCHED_H_
#define _KE_SCHED_H_ 1
#include <ps/thread.h>
#include <ke/spinlock.h>
#include <ptdef.h>
#include <queue.h>
/* Minimum scheduler quantum in microseconds */
#define SCHED_MIN_QUANTUM 900
/*
* Represents a scheduler queue that threads can be pulled
* from and added to.
*
* @ThreadQueue: Represents the actual queue that holds threads
* @QueueEntries: Represents the number of entries in the queue
* @Lock: Lock protecting this queue
*/
typedef struct {
TAILQ_HEAD(, _THREAD) ThreadQueue;
USIZE QueueEntries;
SPINLOCK Lock;
} SCHED_QUEUE;
/* Macro used to initialize the scheduler queue */
#define SCHED_QUEUE_INIT(SQ_P) \
TAILQ_INIT(&(SQ_P)->ThreadQueue); \
(SQ_P)->QueueEntries = 0; \
KeSpinLockInit(&(SQ_P)->Lock, "sched");
/*
* Enqueue a thread to a scheduler queue
*
* @Queue: Scheduler queue to add to
* @Thread: Thread to enqueue
*/
VOID KeSchedEnqueue(SCHED_QUEUE *Queue, THREAD *Thread);
/*
* Dequeue a thread from a scheduler queue
*
* @Queue: Scheduler queue to dequeue from
*/
THREAD *KeSchedDequeue(SCHED_QUEUE *Queue);
#endif /* !_KE_SCHED_H_ */